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GT5 DLC: Car Pack 3 and Route X Details

Friday, January 13, 2012

A couple of days ago, we reported that the new Acura NXS concept video featured some tracks that we had never seen before in Gran Turimso 5. Now, we have full details on the next batch of GT5 DLC, which includes some new cars and a new track.

 Car Pack 3 will sell for $5.99 and includes:

- Nissan Leaf G 2011 

- Aston Martin V12 Vantage 2010 

- Volkswagen [Beetle] 1200 1966 

- Jaguar XJR-9 LM Racecar 1988 

- Lamborghini Aventador LP700-4 2011 

- Mini Mini Cooper S Countryman (R60) 2011 

The Speed Test Course Pack ($3.99) is a little more unique than what we’re use to as far as track packs go. We will be getting the Route X test course along with a new “Speed Test” mode that will track “things like your mile, quarter-mile, acceleration, and g-force.” 

 The DLC will be available on January 17th, 2012. And on a personal note, finally, finally, FINALLY we’re getting a new premium Aston Martin and the Lamborghini Aventador!

SOURCE | GAMING EXAMINER

New Gran Turismo 5 Tracks?

Tuesday, January 10, 2012

At the Detroit Motor Show today, the new Acura NSX concept was revealed (finally!). Along with the reveal came a video (seen below) made by Polyphony Digital using GT5. Eagle eyed viewers will notice that there are a couple of new circuits that are unfamiliar to GT5 fans.

Glimpses can be seen of a new track with a harbor in the background, as well as a second track with flat terrain and a prominent satellite dish. Could these be a part of some new DLC? Along with the new NSX, hopefully? I guess we’ll have to wait and see! 

 

SOURCE | GAMING EXAMINER

Gran Turismo 5 XL Edition Details and Boxart

Friday, January 06, 2012

It was recently announced that Gran Turismo 5 would see a re-release called the "XL" edition. Now, online retailer Newegg has a listing for Gran Turismo 5 XL Edition with full details. The new edition will include:

...the full original version of Gran Turismo 5 game, the best-selling racing game on PlayStation 3, all of the downloadable patches and free feature and content updates through Spec 2.0, as well as a voucher for all of Gran Turismo 5′s current and yet –to-be-released DLC valued at over $25. 

Features: 

- Original Gran Turismo 5 game 

- 1000+ customizable cars 

- 20+ Tracks, 70+ layouts 

- 16-player online racing 

- New online racing challenges updated on a regular basis 

- All game patches/updates since launch, including new Spec 2.0 update released in October 2011. 

- Voucher for over $25 worth of DLC, including 25 new cars, 4 tracks, and more 

- All of the DLC from October, December, and early 2012.

SOURCE | GT PLANET

Gran Turismo 5 Update v2.02 Available Today

Wednesday, December 21, 2011

Gran Turismo 5 has release yet ANOTHER update, this time version 2.02. It’s simply amazing to me how often Polyphony Digital continues to improve upon their racing megahit. Details can be found below! 

Major Changes and New Features 

 - Wheels can now be changed on Standard cars. 

- Downloadable contents can now be shared by multiple users with the Family Upgrade. (See Polyphony’s complete FAQ for more details.) 

- Cars purchased through DLC will now appear in the Car Dealerships. You can purchase additional versions of the same vehicles within the game using earned race credits.

- A copy button has been added to the lower left of the settings screen. A settings sheet saved in either A/B/C can now be copied to A, B or C. Gifts

- Toyota 86 GT ’12 will be available to all players who install the 2.02 update.

- Free coupons have been added that allow you to wash cars, change oil, overhaul your engine, or restore chassis rigidity in GT Auto. 10 coupons will be distributed for free to each of those who have downloaded the 2.02 update.

- The Gran Turismo Racing Kart 125 SPL. and five New Car Refresh cards will be provided to customers purchasing any DLC packs released in October 2011. The New Car Refresh can be used from the Special Coupons option in the items list, and will return your car to its brand new condition (before breaking-in the car’s engine). Equipped parts and current paint on the car will not be affected by this card.

Other Improvements

- Pressing the □ button in the car coupon selection screen of the Car Delivery, will now allow you to exchange all car coupons at once (maximum number of coupons you can receive at once is 100).

- Tire-wear speed adjustment - In GT Auto you can now see how the oil changes, aerodynamic parts, engine overhauls, and racing modifications will affect performance points and engine power, before and after their application.

- In screens where the [Garage] and [Driver List] buttons are displayed in the A/B Spec events, Special Events, and Seasonal Events, pressing the □ button will now show the [Garage], and pressing the △ button will show the drivers list.

- An option has now been added for ‘Max. number of participants – this is featured in the room settings of My Lounge.

- Added ☆ marks which show the number of Gold Trophies attained in each event, in the event selection screen of seasonal events.

- Racing sound effect adjustment - Steering assist controls (used when using certain controllers on Racing Karts) have been adjusted. This applies to steering wheels with a 200 degree turning radius. The [Steering Type (Amateur/Professional) settings in the Game Options will be ignored, and the controller’s steering angle will now directly affect the tire turning angle of the car. Correction of Known Issues

- Fixed issue where you would overrun without resetting, when entering pit lane at low speed on some tracks. - Fixed issue with Performance Points calculations for the Red Bull X2010 and the X2011.

- Fixed issue where the rear wing/aerodynamic settings were reset when switching between setting sheets. - An issue was corrected where the car would become stuck in autopilot from the pit lane if a certain condition is met in an endurance race on the Tsukuba Circuit. Also revised the entry route during pit stops and speed judgement.

- Improved multi-monitor stability

SOURCE | GAMING EXAMINER

New GT5 Update and DLC Dropping Dec. 20th

Friday, December 16, 2011

It looks like our next batch of Gran Turismo 5 DLC and updates is set to drop on December 20th.

According to Kazunori Yamauchi's Twitter: 

"[Japanese tweet, translated:] GT5 next update, DLC, Christmas is one week later. On December 20. Tomorrow is going to be a press release." 

"[English tweet:] The release of the next GT5 update, DLC, and Christmas present is coming next week."

For $3.99, the new DLC car pack will include: the 2011 Mini Cooper S, 2010 Volkswagen Golf VI R, 2010 Volkswagen Scirocco R, and the new and improved 2012 Nissan GT-R Black edition R35.  

There is also a special gift; "As a special gift anyone who purchased anything from the first batch of DLC will get unlock the Gran Turismo Racing Kart 125 SP and five New Car Refresh cards in the game for free. The refresh cards will take any car back to being 'as good as new' while maintaining any modifications or paint jobs you have given your motors. To take advantage of this offer, you'll need to install the new downloadable update hitting next week."

In addition to the DLC, update 2.02 will include: 

- Users can now change wheels on Standard cars - The settings sheets will include a new 'copy' feature 

- In GT Auto, players will be able to see how the oil changes, aerodynamic parts, engine overhauls, and racing modifications will affect performance points and engine power, before and after their application 

- Free coupons have been added that allow you to wash cars, change oil, overhaul your engine, or refresh the car body in GT Auto (10 coupons will be distributed for free to each of those who have downloaded the 2.02 update) 

- Pressing the Square button in the car coupon selection screen of the Car Delivery will now allow you to exchange all car coupons at once, rather than doing one at a time 

- In screens where the [Garage] and [Driver List] buttons are displayed in the A/B Spec events, Special Events, and Seasonal Events, pressing the Square button will now show the [Garage], and pressing the Triangle button will bring up the drivers list 

- In My Lounge, the room settings will feature a new 'Max. number of participants' setting 

- In the event selection screen of seasonal events, there are now ☆(star) marks that show the number of Gold Trophies attained in each event 

- Improved racing sound effects - Elements of the steering assist controls (used when using certain controllers on Racing Karts) have been tweaked

SOURCE | GT PLANET

Gran Turismo 5 Spec II Officially Announced

Friday, December 02, 2011

As someone who plays Gran Turismo 5 at least once per day, I can assure all you dear readers that the recent Spec 2.0 update has made significant changes to the game; so much so that I would feel comfortable calling it a whole new game. Along with DLC, GT5 doesn’t even resemble the game that launched in November of last year. 

Those who already own the game can obviously download the updates and DLC from their PS3, but those who don’t own the game and are thinking of the giving GT5 a whirl might want to check this out.

Sony has officially announced Gran Turismo 5 Spec II, which will include the Spec 2.0 update and the Complete Pack of DLC that launched on October 18th (the pack includes cars, tracks, racing suits/helmets, and various paint chips and other accessories). I should point out, however, that it does not say anything about upcoming DLC, which I assume Spec II adopters will still have to purchase separately. 

Spec II is currently slated for a February 2nd, 2012 release in Japan, selling for roughly 4,980 yen. There is no word on a North American and European release.

SOURCE | GAMING EXAMINER

New GT5 DLC Approx. Every 2 Months

Saturday, November 12, 2011

Gran Turismo 5 has finally started digging into the deep resources at Polyphony Digital and come out with some pretty serious patches (Spec 2.0) and DLC. Now it seems that once the ball is rolling, it’s hard to stop. 

 In a recent interview with IGN, PD head Kazunori Yamauchi stated, “I think that will include cars and trucks that we’ll be releasing maybe once every two months or so from here on out. What we do from here on is also really dependent on the reaction of the users to this first DLC that we just released because this is the first one (we’re not sure if “trucks” is simply a misspelling of “tracks” or not).

We have a pool of materials that are possible to release and it was just something that I decided with the team. We decided the vehicles and tracks and content in this first DLC was going to be our starting point.” 

 Also, Kaz dropped some hints on the development of Gran Turismo 6: “Of course we’re working on GT6 already and I think what really will be the separating factor is something that we can’t update through a DLC is something that obviously has to be saved for GT6. Things that we can provide through DLC we will, so that’s really the market difference.

SOURCE | GAMING EXAMINER

Upcoming GT5 DLC By Kazunori Yamauchi

Thursday, November 10, 2011

There have been discussions regarding the Standard VS Premium car models in Gran Turismo 5 since the game came out last November, and it isn't until now that we may have an answer to what Polyphony Digital plans to do about the cars in the future. 

 In an interview with GT Planet, Kaz answered a couple of questions regarding future DLC, new cars, and the Standard models. 

GTP: There has been much discussion and debate in GTPlanet’s community regarding GT5’s Standard and Premium cars. Could you explain how you came to the decision of which cars would be Premium and which would remain Standard, such as the Bugatti Veyron? 

KY: It wasn’t a matter of making a decision, we just didn’t have time to do it! There is still a possibility that some Standard cars may become Premium in the future. 

GTP: In an interview last year, you mentioned that some Standard cars may be upgraded to Premium status in the future. Do you still have plans for this, or will GT5’s future DLC focus on adding new car models to the game?

KY: I think that we should focus on adding new cars to the game. 

GTP: Could you offer any hints about what else may be coming in the future, or how frequently new content may be released? 

KY: We’re continuously working to make more and more content for the game, and I think what’s really important is the reactions of our users. We’ve had our DLC and our 2.0 update, and the reaction has been really good so far, but we want to look at the overall feedback to see what we should do from here on, and adjust accordingly. 

So while Kaz does not confirm that there will be a Standard to Premium conversion in the future, he certainly does not rule out the possibility. As far as new cars go, I'm sure the more the merrier...but maybe some more road cars as opposed to racers?

SOURCE | GAMING EXAMINER

Gran Turismo 5 Update 2.01 Now Available

Friday, October 28, 2011

It looks like Polyphony Digital never stops ticking! A few days after releasing their first batch of DLC and just a few mere weeks after the game changing Spec 2.0 update, the folks behind Gran Turismo 5 are at it again, perfect and tweaking their game. Here's what you can expect to see in the new Spec 2.01 update: 

[Major changes/new features]- Compatibility of Kart Space I/II with cars other than racing Karts It is now possible to race on Kart Space I/II of the DLC in cars other than racing Karts in online races and in the Free Run of Practice. (In the one make races of the Arcade mode and Practice, the courses are still limited to racing Karts.) 

- Expanded the car restrictions in the Online Lounge It is now possible to simultaneously set [Car Restrictions], [Performance Points], [Power], and [Models] in regulation settings. ( [Vehicle Tuning] must be set to [Unrestricted] and [Car Restrictions] must be set to something other than [Select from Garage].) 

[Other Improvements] - In the Open Lobby, it is no longer possible to vote to kick out the person who created the room. (If the player leaves the room after creating it then comes back, they are then subject to the vote.) 

- Adjusted the force of the steering wheel returning to center after a race when using the “Guillemot T500RS”. 

- Improved the steering model when driving racing Karts with the DUALSHOCK®3 Wireless Controller, to prevent overly spinning out. 

[Correction of Known Issues] - Corrected an issue where the BGM would stop playing when returning from the Lounge to the Open Lobby. 

- Corrected an issue where if further engine tuning was performed on a car that already had engine tuning, the engine tune field would become incorrect when changing setting sheets. 

- Corrected a discrepancy in the numerical figures in the setting sheets. 

- Corrected an issue where wheels and horns would become different in every setting sheet change. 

- Corrected an issue where the removal of aerodynamic parts and wings would not be implemented when changing setting sheets.

- Corrected an issue where the TCS and ABS settings would change when changing setting sheets. 

- Corrected an issue where if a certain operation was performed when using a steering wheel controller with an H pattern gear shifter, the shift lever position, gear position display and the car operation would become mismatched. (On the Logitec G25 Racing Wheel, Logitech G27 Racing Wheel, and Guillemot T500RS + TH8RS Shifter.) 

- Corrected an issue with the key assignments on the Logitech G27 Racing Wheel. 

- Corrected an issue where the driver hand motion did not match the steering wheel motion. 

- Corrected an issue where autopilot would not be disengaged after returning to the course, when resuming an endurance race where the pit lane was entered at overspeed before saving. 

- Corrected an issue where the Practice ranking board would reset if the weather change/time change setting was changed when editing an existing track in the Course Maker edit screen. 

- Corrected an issue where no courses could be saved in the Course Maker if the update (2.00) was installed without going through earlier updates. 

- Corrected an issue where an error would occur at game start if the update (2.00) was installed on a system that has a save data that has never been updated from the first version. 

- Corrected an issue with the Hybrid System simulation on the Toyota Prius G Touring Selection ’03, Toyota Prius G ’09, Toyota Prius Touring Car. 

- Corrected an issue on the Ferrari F10’10, where drivers were experiencing random vibration. 

- Corrected an issue where the wheel color would not appear correctly in pit work, if the wheel had been repainted. 

- Corrected an issue where the [Reset to Default] button was not functioning on cars that originally come with turbo kits, when other turbo kits were installed. 

- Corrected various other issues regarding the update and the DLC. 

Also, there will be a new B-Spec Seasonal, the first of it's kind: 

- 400PP High Speed Ring (5 laps), 125,000 Cr. Prize 

- 500PP Rome City (5 laps), 170,000 Cr. Prize 

- 650PP Tokyo Route 246 (10 laps), 220,000 Cr. Prize

SOURCE | GT PLANET

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